I really like the idea of dark places such as a tunnel that requires you to use a torch to Funny Special Police Bunker Inspector Shirt to explore them. Do you switch it on and potentially give your position away or do you try to find your way around in the dark? I also like the idea of other world noises such as car alarms. It would be spooky to suddenly hear a car alarm go off in the distance and wonder who triggered it. Perhaps it could be a random event when searching for cars. 10% it sets off a car alarm. I love these ideas. There are so many ways that H1Z1 could be unique over just a square map.
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One that I did not see here, is that I would love to be able to fix things. Like, have train tracks that loop through the map. Have a train station with a broken down train. Let me scrounge up the parts and jury rig the train to Funny Special Police Bunker Inspector Shirt run again. There are so many directions these ideas could go. From a mobile base to a way to pull a huge amount of zombies from one area to another. It would be a great PvP objective. Make it a similar mechanic where you gotta bring a certain amount of scrap to fix it or something. All of those should be implemented but it needs a larger map.
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I personally would like to have those places very difficult to Funny Special Police Bunker Inspector Shirt find, not part of any map. Imagine an underground research lab researching the H1Z1 virus, you find the entry and have to bash it open. Once in there it’s full of noises you can see cells with dead zombies and if you open the wrong door the lab scientists would hunt for you (in a dead form). Stuff like that would massively spike up the game. Mainly if the locations would not be publicly known.
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